12 January 2018

Reach For The Stars!

As promised in my last post here is a summary of the of the first twenty turns of the Federation Commander campaign Lachlan and I are playing.

Starting Empires:

Derek: The Unity (Federation)

Motto:Unus ex nobis! Unus ex nobis!”
  • 1 x Fleet Repair Dock (FRD) FRD1
  • 1 x Battalion
  • 1 x Colony (ready for deployment to the nearby unclaimed minor planet).
  • 2 x Large Freighters (FL) Nostromo, Valley Forge.

Lachlan: House of Doq ej’ wov (Klingon)

Motto: Chu’
  • 1 x FRD
  • 1 x Battalion
  • 2 x D6 Heavy Cruisers (D6) Shiv, Shank.


Derek:    Declare ‘capital’ province.
Lachlan: Declare ‘capital’ Province.

The Federation & Empire game map is very abstract and we're keeping that level of abstraction. Major and Minor systems and lots of five hex provinces. But since we're exploring and generating the map we get to declare provinces as we go. To declare a province you have to have five surveyed hexes and 'administration point' within the province., this can be a colony or a base. All EP generated by the province collects at 'administration point'.


Derek:    Begin construction of 1 x FL at capital (FRD1).
Lachlan: Begin construction of D7C Command Cruiser at capital.


Derek: FL Red Dwarf is launched.
Convoy of 3 x FL (Nostromo, Valley Forge, Red Dwarf) transport colony to minor planet.
Begin construction of Light Cruiser (CL) Amaterasu at capital (FRD1).


Derek: Establishment of Colony 'Mongo' on minor planet.


Derek: Convoy of 3 x FL (Nostromo, Valley Forge, Red Dwarf) returns to capital.


Derek: CL Amaterasu is launched.
CL Amaterasu moves to unexplored hex (F/E).
Begin construction of Galactic Survey Cruiser (GSC) at capital.
Lachlan: D7C Command Cruiser, Kukri is launched.
Begin construction of 1 x Heavy Freighter at FRD, and 1 x Battalion.
A Taskforce of D7C (Kukri), 2 x D6 (Shiv, Shank) move to attack ‘Romulan armed neutral’.

The Battle is fought with an inconclusive result. The ‘Romulan’ defender fields 3 x Battlehawks (BH) Sneak, Padfoot, and Crook and manage to heavily damage a D6 (Shank) at the cost of a similar level of damage to one of the battlehawks. Lachlan withdrew his taskforce back to his capital vowing to return.


Derek: CL Amaterasu surveys hex.


Derek: CL Amaterasu moves to new hex (D).


Derek: CL Amaterasu surveys hex.
Lachlan: Begin repair damaged D6 (Shank) at capital FRD.
Capital begins construction of a second FRD (complete in 15 turns).


Derek: CL Amaterasu moves to new hex (C).


Derek: CL Amaterasu surveys hex.


Derek: Declare ‘province’ around planet Mongo
Galactic Survey Cruiser (GSC) Discovery is launched.
Started construction of new FRD at Capital at 150% cost.
CL Amaterasu moves to new hex (C).
GSC Discovery moves to new hex (B/A).
Lachlan: Taskforce of D7C (Kukri), 2 x D6 (Shiv, Shank) once again move to attack ‘Romulan armed neutral’.

While Lachlan was able to repair his D6 (Shank) the romulan armed neutral’s heavily damaged BH remained unrepaired. This time Lachlan chose not to charge down the cloaking romulan ships, instead he concentrated attention on one of the two undamaged battlehawks and when the opportunity presented itself used his transporters to send boarding parties via transporter onto the battlehawk to capture it.

With one battlehawk in Lachlan’s hand. The eventual outcome of the battle was no longer in doubt and after some discussion to remaining two battlehawks agreed to strike their colours and surrender.


Derek: CL Amaterasu surveys hex.
GSC Discovery surveys hex and uses it scout channels to survey four adjacent hexes. Two new minor planets are located.
Lachlan: Moves Large Freighter ‘Shifty’ to ‘Romulan Armed Neutral’.
BH Sneak withdraws to capital combined taskforce assault ‘Romulan Armed Neutral’.


Derek:   CL moves to hex (B).
GSC ‘Discovery’ moves to hex (2F/E).
Lachlan: Shank and Padfoot repair and minor planet.
Kukri, Shiv, Burglar move into hexes around the minor planet.
Shifty starts freighting EP to the capital from minor planet.


Derek: CL Amaterasu surveys hex.
GSC Discovery surveys hex and uses it scout channels to survey four adjacent hexes.
3 x FL Convoy (Nostromo, Valley Forge, Red Dwarf) moves to planet Mongo (E).
FF Nemesis is launched at the capital and moves to unexplored hex (2A).
Development of new colony at capital (FRD1).
Lachlan: F5S ‘Far’ launched, heads south of the capital
D6 Shank and BH Padfoot Having finished repairs head south,
D7C Kukri, D6 Shiv, and BH Burglar survey hexes,
FL Shifty continues to freight EP
BH Sneak is put in for repairs at Capital.


Derek: FF Nemesis surveys hex.
GSC Discovery surveys two adjacent hexes.
CL Amaterasu moves to hex (B).
FL x 3 Convoy (Nostromo, Valley Forge, Red Dwarf) loads 12 EP, moves to capital (B).
Lachlan: Shifty continues to freight EP
D7C Kukri, D6 Shiv, BH Burglar move into new hexes
D6 Shank and BH Padfoot survey hexes
F5S Far survey hexes, finds a Kizinti armed neutral (fleet of 3 DW + FRD) and also finds Orion pirate force (Savalge ship, Light raider) in Kizinti Hex
Orion pirate force moves to attack BH Padfoot, Padfoot retreats to D6 Shank.

Turn 20:

Derek: CL Amaterasu surveys hex.
FL x 3 Convoy (Nostromo, Valley Forge, Red Dwarf) unloads 12 EP at capital.
FF Nemesis moves to hex (F).
GSC Discovery moves to hex (E/D).
Lachlan: D7C Kukri, D6 Shiv, BH Burglar head south meet up with D6 Shank and BH Padfoot this taskforce moves to engage Orions drawing out 2 of the Kzinti DWs from the armed neutral FL Shifty continues to freight EP.

The Taskforce (D7C, 2D6, 2BH) destroys both the Kzinti and Orion forces (2DW,SAL and LR) in a stern chase after the initial pass, with Kzinti and Orion scattering in separate directions with the Battlehawks following the Orion ships and the Klingon cruisers following the lone Kzinti vessel. The Taskforce sustaining no lasting damage.


Gonsalvo said...

I enjoyed the narrative - thanks for sharing. Does combat experience effect crew quality/performance?

Lasgunpacker said...

Very interesting report. How did you determine the economic points for building?

Derek Fulton said...

@ Gonsalvo : No, 'Federation Commander' doesn't rate crew quality. but that doesn't mean we shouldn't add it to the campaign. Thanks for the idea.

@ Lasgunpacker : Minor planets; 3 EP, major planets; 5 EP and provinces 2 EP just like in 'Federation & Empire'. EP accumulate at the planet that generates them and in the case of a province a planet or base within the province. ships are costing (the 'fleet scale PV')/10 and drop fractions and take time to build a crusier sized ship will take nine turns but a small freighter will take three.



Lasgunpacker said...

Given that system (which sounds sufficiently simple!), would it not make sense to spam frigates and destroyers? More rapid fleet buildup and exploration, and a sufficient combat power to add to the total fleet strength.

Derek Fulton said...


The bottleneck against this is the size of your ship yard, we did this on purpose as we wanted to avoid as you put it 'spamming frigates and destroyers'. We are using fleet repair docks as ship yards and a single FRD can build or repair a single ship. Of course we can build more FRDs, which we are both doing, but of course that takes time. 10 turns if you build using a exsisting FRD, 15 is you are going to build a FRD from scratch.